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📖 About This Software
How to Make Video Games Using Materials, Landscapes, Animations & Blueprints in UE5
✨ Key Features
Intermediate Unreal Engine 5 concepts used to develop games
Detailed understanding of Materials and Textures within Unreal Engine to make your graphics pop
How to create beautiful landscapes and giant open worlds for your games while still achieving high frame rates
How skeletal meshes work and how to import, edit, assign, control and blend animations
Intermediate blueprint concepts such as arrays, data tables, spawning, debugging, event dispatchers, and blueprint interfaces
Basic understanding of Unreal Engine concepts such as Projects, Levels, Actors, Meshes, and Collisions
How to navigate within the Level Editor
Some familiarity with using Blueprints within Unreal Engine
nothing is covered without the prerequisite knowledge needed being covered first
lectures and sections are self-contained without jumping from topic to topic
Materials & Textures
Landscapes & Open Worlds
Skeletal Meshes & Animations
Intermediate Blueprints
Aspiring game developers who have some basic knowledge of Unreal Engine and wish to continue their studies
🖼️ Screenshots
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