Download
Download from VIPStreams.pk. Mirror hosts below use their own wait pages.
VIPStreams.pk
Download source
Open this title’s download page on VIPStreams.pk.
Mirror hosts
buzzheavier.com
pixeldrain.com
qiwi.gg
zeroupload.com
Installation & Setup
Follow these steps after downloading from the links above.
- Download the installer from your chosen host on this page.
- Extract the archive if the download is a .zip/.rar file.
- Run setup.exe or the main installer as administrator.
- Follow the on-screen prompts to complete installation.
- Launch the program from the Start menu or desktop shortcut after installation.
Join Our Discord Community
Get support, updates, and connect with the community!
📖 About This Software
Hard Surface In Blender Part 2 is a follow-up to the popular Part 1 tutorial, taking your Blender hard-surface skills further with a pro-grade pistol modeling workflow. Priced at $65, this course delivers over 9 hours of step-by-step breakdowns—perfect for artists who want full control over design, structure, and edits—without complex topology or lengthy render setups.
✨ Key Features
Intermediate to advanced Blender users comfortable with polygon modeling
Artists aiming to master editable hard-surface techniques using Live Booleans
Anyone wanting a practical guide to building a detailed, production-ready weapon asset
12-part creation process focused on building a complete pistol
9+ hours of narrated video content documenting every step
Commentary-rich approach: Cane T discusses decision-making, edits, and tool choices
Starter files: Image planes and materials included so you can follow along
Finished 3D pistol asset provided for personal use or reference
Boolean-driven Live Workflow: Use Blender’s Live Boolean system for rapid modeling and freeform edits
Focus vs. Fidelity: When and how to switch between block, detail, and refinement without locking yourself in
Add-on Optimization: Learn which Blender add-ons enhance flexibility and model control—even if optional
Design Thinking: How to define your blocking strategy for maximum editability
Blend Mesh Edits & Booleans: Use poly modeling where precision is needed and Boolean for volume definition
Basic Blender interface or tools
Fundamentals of mesh topology, UV unwrapping, rendering, or texturing
🖼️ Screenshots
Comments
Please sign in to comment and earn PirateCoins!